I have been planning to write this article for more than a year now. We have already played a bunch of Sega Master System Co-op games, most of them in fact but to be honest we haven’t cleared a lot of them. This is due to a simple fact; we do not like the games enough!
Yes… In our opinion the Master System is a pretty weak system for co-op and by far the weakest of the ones we have covered so far. Nevertheless we would like to present you with our 10 favorite co-op games on the system. It is hard for us to rank them in a particular order since none of them really deserves very high praise, Just keep in mind that very few if any of these games would make it to out Top 10 Co-op NES Games.
Continue reading Top 10 Sega Master System Co-op Games
After playing the Castlevania inspired “Curse of the Moon”, I got the hankering for a metroidvania game as I’m still waiting for the main game; Ritual of the Night. On one of my strolls through Youtube I found a list of upcoming indie metroidvanias, and ever since I had been waiting for the game that looked by far the best of the bunch; Timespinner by Bodie of Lunar Ray Games.
Looking a lot like Castlevania: Symphony of the Night and Dawn of Sorrow I was intrigued by how authentically retro the game looked. “Timespinner really looks like a genuine older game” I thought in a sea of retro inspired indie games who clearly have something in their graphics and sound that exposes them as new games. Whether that is a good thing or not is up to you but anyway….
After playing through the game once I have found Timespinner to be a new cornerstone in the genre, right next to Super Metroid and Symphony of the Night.
The gameplay is fantastic, the graphics are extremely cool and autentically retro, the music is great and Timespinner has a deep interesting story to boot!
Continue reading Timespinner (Switch/PS4/PSVita/PC 2018)
Warriors of Fate or “Tenchi wo Warau II: Sekiheki no Tatakai” is another classic arcade co-op beat ’em up port by Capcom not much different from it’s predecessors; Final Fight, King of Dragons and Knights of the Round, but like all these games Warriors of Fate does something special that sets it apart from the others.
Set in ancient China, the not so important story follows the 5 unique playable character’s quest in saving an evil emperor from uniting China under one terrible banner. Needless to say this is done by beating up hundreds of henchmen jerks and their bosses.
UPDATE! NOW THE ARCADE VERSION IS AVAILABLE ON THE SWITCH ESHOP!
Continue reading Review: Warriors of Fate(1996 PS1/Saturn Import)
Holy crap it’s a new classic Castlevania! Well, actually it’s not really a Castlevania game but a spiritual successor. This is Bloodstained: Curse of the Moon, a prequel game of the kickstarted Bloodstained: Ritual of the Night developed by Inti Creates and overseen by IGA the director of legendary game Castlevania: Symphony of the Night and of course the director of Bloodstained: Ritual of the Night.
I have been waiting for a game like this for over a decade, settling for Castlevania romhacks and perhaps some indie games in the meantime. Inti Creates is responsible for some great games like the Mega Man Zero series and the Gunvolt games, but they also worked on Mighty nr.9….. eeks….
I played the game in normal mode and nightmare mode partly at first but now I have done 100% of the game and can give you a complete score review.
Continue reading In depth Review – Bloodstained: Curse of the Moon (Switch 2018)
My 2 and 4 year old nephews are obsessed with Jungle Book right now. My parents’ house is filled with Jungle Book related books, DVDs and toys so it is only natural that I was reminded of the platformer classic for the Sega Mega/Genesis. Before this review I hadn’t played the game in perhaps 20 years so I do beg your pardon but the nostalgia is strong in this one.
Besides that, Virgin just has a fantastic track record of Disney licensed games so I was sure Jungle book is just as good as Aladdin and Lion King.
I played the game through so here is what I think of it.
Continue reading Jungle Book (Sega Mega/Genesis 1994)
Bless me bagpipes!!! After the great success of Duck Tales for the NES, it only made sense to make a sequel. But this is the year 1993 we are talking about, the SNES had launched and had a great start so why not make Duck Tales 2 for the SNES?! Of course it would be cheaper to ride on the hard work already done when developing the first game but that is a shame since like most know the game is quite rare now a days most likely due to poor sales. Europeans were still playing a lot of NES compared to Americans at the time so I got a boxed PAL copy for like 80$.
Well, regardless of their reasons the game was made for the NES so it has to be at least as half as good as the original which can’t be bad!
Continue reading Duck Tales 2 (1993 NES)