Horror Story is a fantastic arcade style game on the PC Engine. It is a co-op run and gun game developed by Toaplan (Batsugun, Zero Wing) and is clearly inspired by Ghostbusters in many ways. Here we get the Japanese take on ghostbusting as most of the enemies in the early stages are spirits from Japanese folklore.
I was thrilled when I discovered that the PC Engine had a sideview run and gun game like this, and I was very happy with the experience.
Continue reading Review: Horror Story (PC Engine/Turbografx 1993)
After I got my PC Engine(Japanese Turbografx 16) just about 2 years ago I became a huge fan of the Ys series. Ys Book 1 & 2(1989) and Ys IV: Dawn of Ys(1993) for the PC Engine/Turbografx 16 are action-rpg games that rival some of the best games of their era such as the Final Fantasy and Zelda games. I reviewed those also on this site for those interested.
After all this time I was pretty hyped to see that a new main series Ys game was being made. Ys VIII is obviously the eight game in the series but I missed Ys 5, 6 and 7 and will go play those soon.
I played the Ys IV remake “Memories of Celceta” on the Vita and I liked it a lot except that I feel like they butchered the great original story of the PC Engine original.
Ys VIII: Lacrimosa of Dana was also released on the Vita in Japan in 2016 but more recently the game was released on the PS4 but also just in Japan.
I speak fluent Japanese (N2/N1 level) so i thought I would give Ys VIII a go and review it for English speakers before it releases internationally 12th of September 2017.
Continue reading Review – Ys VIII: Lacrimosa of Dana (2017 PS4 JPN)
Kaze Kiri is one of those rare late PC Engine CD games that is ridiculously overpriced (150-200$). The Play Station, Sega Saturn and PC-FX were just around the corner and an action game like Kaze Kiri had some big shoes to fill because the game would be compared to games such as Shinobi 3, Hagane and Rondo of Blood.
Kaze Kiri might not outperform any of these games but it is certainly worth playing if you emulate it or get a repro cd from PCE Works.
Continue reading Review: Kaze Kiri (1994 PC Engine)
… Or Teenage Mutant HERO Turtles if you are from Europe like me. The first video game outing of the Turtles has been made infamous by the Angry Video Game Nerd for being overly difficult, cryptic and unfair. But in fact, for the AVGN and myself this is a beloved childhood game that we find fun to play despite its flaws.
Continue reading Review: Teenage Mutant Ninja Turtles (NES 1989)
Gamers in Europe really got the short end of the stick in the 80’s and early 90’s. Fewer releases, sometimes more than a year after games were released in the US.
As a PAL NES owner and a cart collector the PAL vs. NTSC issue still plaques me.
European PAL games run in 50hz but US games run in 60hz. What this means is that the refresh rates on TV’s in their respective areas effect game speed on the consoles. PAL games run about 17% slower than the NTSC games and they have those ugly black boarders to fit the screen. This bugs the hell out of me but luckily they started fixing some games and “optimized” them for PAL play. What they did is they patched the games so they run faster and at a higher pitch, these games would play great on a PAL console but played on a NTSC console the game would be way too fast and glitch out.
As a NES collector in the PAL region I just wanted to make a list of all optimized PAL games released in Europe for the world to see, the list is not complete yet but I am still adding games to the list as I test more games.
Continue reading PAL optimized NES games – list in progress
I first found out about Holy Diver in a famicom import article somewhere on the net and i knew immediately that i had to get this game. It is a Castlevania-ish game of hellish difficulty and it pays multiple tributes to heavy metal like the album Holy Diver by Ronnie James Dio of course, King Crimson and “Ozzy” as an example. The game was never released outside of Japan probably because of copyright issues which is a shame really.
So i think i have already established that we are diving (pun intended) into a game with a kickass theme and a bunch of potential but does the game live up to it?
Continue reading Review: Holy Diver (Famicom/NES 1989)