Kaze Kiri is one of those rare late PC Engine CD games that is ridiculously overpriced (150-200$). The Play Station, Sega Saturn and PC-FX were just around the corner and an action game like Kaze Kiri had some big shoes to fill because the game would be compared to games such as Shinobi 3, Hagane and Rondo of Blood.
Kaze Kiri might not outperform any of these games but it is certainly worth playing if you emulate it or get a repro cd from PCE Works.
Continue reading Review: Kaze Kiri (1994 PC Engine)
… Or Teenage Mutant HERO Turtles if you are from Europe like me. The first video game outing of the Turtles has been made infamous by the Angry Video Game Nerd for being overly difficult, cryptic and unfair. But in fact, for the AVGN and myself this is a beloved childhood game that we find fun to play despite its flaws.
Continue reading Review: Teenage Mutant Ninja Turtles (NES 1989)
Gamers in Europe really got the short end of the stick in the 80’s and early 90’s. Fewer releases, sometimes more than a year after games were released in the US.
As a PAL NES owner and a cart collector the PAL vs. NTSC issue still plaques me.
European PAL games run in 50hz but US games run in 60hz. What this means is that the refresh rates on TV’s in their respective areas effect game speed on the consoles. PAL games run about 17% slower than the NTSC games and they have those ugly black boarders to fit the screen. This bugs the hell out of me but luckily they started fixing some games and “optimized” them for PAL play. What they did is they patched the games so they run faster and at a higher pitch, these games would play great on a PAL console but played on a NTSC console the game would be way too fast and glitch out.
As a NES collector in the PAL region I just wanted to make a list of all optimized PAL games released in Europe for the world to see, the list is not complete yet but I am still adding games to the list as I test more games.
Continue reading PAL optimized NES games – list in progress
I first found out about Holy Diver in a famicom import article somewhere on the net and i knew immediately that i had to get this game. It is a Castlevania-ish game of hellish difficulty and it pays multiple tributes to heavy metal like the album Holy Diver by Ronnie James Dio of course, King Crimson and “Ozzy” as an example. The game was never released outside of Japan probably because of copyright issues which is a shame really.
So i think i have already established that we are diving (pun intended) into a game with a kickass theme and a bunch of potential but does the game live up to it?
Continue reading Review: Holy Diver (Famicom/NES 1989)
I haven’t talked about a NES game in a while. Honestly most games for the NES have gotten plenty of reviews by now making it perhaps redundant to even talk about now but I spent my Sunday playing a classic game from my childhood that I have never even been close to finishing. That game is Kid Icarus made by Nintendo in late 1986. There is a good reason for why I never came close to beating it, and that reason is that the game is very challenging. Kid Icarus is one of those “NES difficult” action-adventure games which also includes games such as Castlevania and Ghosts ‘n’ Goblins, although it should probably be placed with the more forgiving titles in that category. See how my Sunday turned out! Continue reading Review: Kid Icarus (NES 1986)
We will take on one more Saturn game before we move on and we will keep talking about games developed by Treasure. We have already covered Gunstar Heroes and Guardian Heroes, both of which are elite titles in their respective genres. Treasure proved that they were an elite developer once and for all when they released Radiant Silvergun, a co-op shoot ’em up (shmup) that really shows off Treasure’s versatility. Sadly this is a Japan only game for the Saturn and will cost you over 100$ but a very good HD remake is easily accessible on the Xbox 360 Marketplace for 15 measly bucks.
Continue reading Radiant Silvergun (1998 Sega Saturn)