I first found out about Holy Diver in a famicom import article somewhere on the net and i knew immediately that i had to get this game. It is a Castlevania-ish game of hellish difficulty and it pays multiple tributes to heavy metal like the album Holy Diver by Ronnie James Dio of course, King Crimson and “Ozzy” as an example. The game was never released outside of Japan probably because of copyright issues which is a shame really.
So i think i have already established that we are diving (pun intended) into a game with a kickass theme and a bunch of potential but does the game live up to it?
Continue reading Review: Holy Diver (Famicom/NES 1989)
I haven’t talked about a NES game in a while. Honestly most games for the NES have gotten plenty of reviews by now making it perhaps redundant to even talk about now but I spent my Sunday playing a classic game from my childhood that I have never even been close to finishing. That game is Kid Icarus made by Nintendo in late 1986. There is a good reason for why I never came close to beating it, and that reason is that the game is very challenging. Kid Icarus is one of those “NES difficult” action-adventure games which also includes games such as Castlevania and Ghosts ‘n’ Goblins, although it should probably be placed with the more forgiving titles in that category. See how my Sunday turned out! Continue reading Review: Kid Icarus (NES 1986)
We will take on one more Saturn game before we move on and we will keep talking about games developed by Treasure. We have already covered Gunstar Heroes and Guardian Heroes, both of which are elite titles in their respective genres. Treasure proved that they were an elite developer once and for all when they released Radiant Silvergun, a co-op shoot ’em up (shmup) that really shows off Treasure’s versatility. Sadly this is a Japan only game for the Saturn and will cost you over 100$ but a very good HD remake is easily accessible on the Xbox 360 Marketplace for 15 measly bucks.
Continue reading Radiant Silvergun (1998 Sega Saturn)
I just came back from Japan and i picked up a Sega Saturn and a BUNCH of games! One of those games was Guardian Heroes, a co-op side-scrolling beat em’ up by Treasure that was received very favorably when it was first released and is still to this day a loved title in the retro game community.
This is the first time we cover a Sega Saturn game thus marking the start of Cousin Gaming going 32-bit! Look forward for some more Saturn and Play Station content in the future!
Continue reading Guardian Heroes (Sega Saturn 1996)
So it has come to this… We have gone through the all the classic Castlevania games which means that of course we have to rank them from worst to best. Check it out and see if you agree! Or flame us if you don’t
To qualify for this list the game has to be a pre-Symphony of the Night Castlevania game. In other words not a “metroidvania” game.
Continue reading Top 10 Classic Castlevania games
I return to the Master System once again and i have been looking forward to playing this game for a while. Golvellius is an action-adventure game developed by Compile for the MSX in 1987 and then reprogrammed and published by Sega on the Sega Master System in 1988. Compile went bankrupt in the early 2000s but they made some quality titles in the 8-bit and 16-bit eras. They created Puyo Puyo, a puzzle game that became vastly popular around the globe. They also created some very solid shooters like Gunhed(Blazing Lazers), the Aleste series and the Spriggan games.
Out of the bunch the best game developed by Compile might be Golvellius, a game that plays a lot like the original Zelda but it is so much more than just that.
Continue reading Golvellius: Valley of Doom (Sega Master System 1988)