The Turbografx16(PC Engine in Japan) is a little known system, but among those who are “in the know” recognize the Turbografx16 as a shooter powerhouse. The system had shooters from companies such as Konami, Irem, Red Company and many more. Hudson Soft had a line of three 1st party shooters on Hu-card/Turbochip dubbed as the “Soldier series” who are highly thought of horizontal shooters in the Turbografx16/PC Engine community. I played all three of and this is what I think of them!
Continue reading The Soldier Series Review (Turbografx16/PC Engine)
Ever since i started my PC Engine adventure in May last year the Valis series had intrigued me. Being a huge Castlevania/Mega Man fan it was very interesting to see a female, anime styled protagonist jumping around and slashing foes in a skimpy suit of armor.
The games are 4 in total and i would always recommend the Turbografx/PC Engine version of the game. I know its a bit soon but i have kinda already made up my mind about the order in which i like the games which goes like this 3>4>1>2. That being said i might end up not reviewing the others in the same detail but this review should give you an impression on what you should do if you are planning to get into the Valis series.
Valis II and III got released in the US but the other two were unfortunately Japan only.
Continue reading Valis III + series overview (Turbografx16/PC Engine CD 1990)
Ys book 1 & 2 was ported to the Turbografx CD in 1989 and was received very well by most, even as a masterpiece by some (including me although i just played it for the first time earlier this year). Because of Ys 1 & 2 being regarded that highly, people were a bit disappointed with the sequel. Ys III: Wanderers From Ys which departed from the first game in similar ways Adventure of Link departed from the 1st Original Legend of Zelda game. Even though Ys III has a phenomenal soundtrack the rest of the game failed to live up to its predecessor and has since often been called the “black sheep” of the series.
People were livid when they saw that Ys IV: Dawn of Ys was going to go back to the originals’ roots (Much like A Link to the Past did) and were starting to get hyped only to find out that the game would not be released outside of Japan. This was because of the Turbografx16 and its CD peripheral not doing very well in the western markets and were close to discontinuing the system and therefore admitting losing the 16-bit console wars to Sega and Nintendo on the western front.
Ys IV and the PC Engine did great in Japan though, so the game was released with critical acclaim. Many years later a fan dub/translation was done so us westerners could finally enjoy the game.
I speak fluent Japanese so i played the game like 50% in Japanese and 50% in English just for comparison. Read and see how i felt about Ys IV!
Continue reading Ys IV: Dawn of Ys (1993 PC Engine/Turbografx16)
The Turbografx16 is a fanastic system but it might not be known for great 2 player co-op games but there are a actually a lot great games that come to mind if you add the Japanese library in the mix.
Because of this the Japanese only games have the obvious drawback of being in Japanese but in these cases it should not ruin your experience, but maybe just hinder it slightly…
This is the result of some intense Turbografx/PC Engine sessions we have been taking in the last months. It is made with pure love and with thorough playing of almost all co-op titles on the system
With that being said let’s just jump straight into it!
Continue reading Top 10 Turbografx/PC Engine Co-op Games
Cadash by Taito brought a very welcome action-rpg sword and sorcery kind of atmosphere to the arcades in 1989, and thankfully we Turbografx/PC Engine fans got a home version 2 years later. The game caught my eye because…. Yes… You guessed it…. Because it is a co-op game and well, just look at that brilliant cover art. How could I not check it out?
Continue reading Cadash (1991 Turbografx16/PC Engine)
After i played Ys Book 1 & 2 and was extremely impressed i could not wait to take on the sequel Ys III: Wanderers From Ys. Prior to actually playing the game i read that they take away the top-down Zelda 1-ish perspective in favor for the side scrolling action perspective like in Zelda 2: Adventure of Link. I had also heard that like Adventure of Link, Ys III was supposed to be the “black sheep” of the series. Well…. As a person who actually liked Adventure of Link i dove into Ys III with no prejudgment feelings about the new theme of the game and finished it to find out if it really is a “black sheep”.
Continue reading Ys III: Wanderers from Ys (1991 Turbografx16/PC Engine)