So i went to Japan and finally got my PC Engine Duo-R system i so longed for, so what can be more appropriate than to check out and review one of the systems lunch titles? Well, Legendary Axe actually a launch title for the American version (Turbografx16) and i have to say it looked really good at first sight and it seemed to have a Castlevania-ish gameplay. Plus, the Happy Console Gamer(Johnny Millennium) recommended it so i decided to give it a go.
Continue reading The Legendary Axe (1988 Turbografx16/PCEngine)
Back to some Master System before i go back to Japan next week and get my PC Engine (Turbografx-16). This time i decided to give another platformer a go, Land of Illusion: Starring Mickey Mouse. There were a lot of Disney games made for Sega consoles and the Illusion series was definitely a highlight among the bunch. Land of Illusion is the second game in the Illusion series after Castle of Illusion. Castle of Illusion as you may know was also released on the Genesis as well as the Master System and while the two version are quite different i felt that Land of Illusion was more special to the Master System so it felt right to review that one even though Land of Illusion was also released on the Sega Game Gear later and was nearly identical to the Master System version as it was with many of the later Master System titles (like i explained in the Master of Darkness review). Continue reading Land of Illusion Starring Mickey Mouse(1992 Sega Master System)
Cousin gaming continues grinding through the Sega Master System library! This time i played Sega’s answer to Final Fantasy and Dragon Quest. Phantasy Star was a must get game at the time, a game that probably moved more Sega Master System consoles than any other game on the system. 8-bit rpg’s tend to not age very well though, but let’s take a look at how Phantasy Star holds up 28 years later. Continue reading Phantasy Star (1987 Sega Master System)
The Sega Master System lived way beyond what was considered normal. Even in 1993, 4 years after the Sega Mega Drive debuted in Japan the Sega Master System was still getting solid releases. There are two main reasons for this. First is that the Sega Master System still had a big fanbase that never upgraded to the Mega Drive in Europe(France especially) and Brazil for god knows what reason. Second reason is that the Sega Game Gear was at its peak at the time and the Game Gear is basically a portable Master System so it was easy and cheap to make many games for both systems. Master of Darkness was one of those games, a 1890’s horror story that takes place in London and borrows heavily from the Castlevania franchise which i am a big fan of so i had to try it out.
Continue reading Master of Darkness (1992 Sega Master System)
We have been huge Turtles fans since we can remember. Whether it be the motion pictures or the original cartoon, didn’t matter, as long as it was the Turtles and we were shell shocked! We have already reviewed the game that we played the most together as kids; Teenage Mutant Hero Turtles II: The Arcade Game and obviously love it for its great beat’em up action and 2 player co-op feature. The natural thing to do was to step it up when the 16-bit systems were released and we got two more TMNT beat’em up co-op games; Turtles in Time for the SNES and The Hyperstone Heist for the Sega Mega Drive/Genesis. Here we will discuss, compare and review these two games. Let´s kick shell!
Continue reading Teenage Mutant Ninja Turtles Reviews: Turtles in Time vs. The Hyperstone Heist
Not all games were created with the same purpose. Sometimes a storyline is not needed, or characters with depth or complicated level design. Sometimes just gotta take off the gloves and punch your friend in the face. That’s what Urban Champion is all about.
Continue reading Urban Champion (1984 NES)